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Catch // Release from Dragon's Maze (DGM) #125, Magic: The Gathering card
WhiteBlueRedRareSorcery

Catch // Release

Sorcery // Sorcery

Dragon's Maze (DGM) · 125

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Colour identityWhiteBlueRed

Mana cost

{1}{U}{R} // {4}{R}{W}

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Card text

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

//

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice.

Fuse (You may cast one or both halves of this card from your hand.)

Format legality

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • LegacyLegal
  • VintageLegal
  • CommanderLegal
  • PauperNot legal
  • BrawlNot legal
  • OathbreakerLegal
  • HistoricNot legal
  • TimelessNot legal
  • AlchemyNot legal

About Catch // Release

Catch // Release (125) is a White, Blue and Red Sorcery // Sorcery from Dragon's Maze (DGM). It costs {1}{U}{R} // {4}{R}{W} and has mana value 9. It is printed at Rare rarity. It is legal in Pioneer, Modern, Legacy and Vintage and 2 more formats.

Dragon's Maze is a main expansion, released May 2013.

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice. Fuse (You may cast one or both halves of this card from your hand.)

Card details

Card number
125
Set
Dragon's Maze (DGM)
Set type
Expansion
Released
3 May 2013
Rarity
Rare (R)
Printing
Standard
Type line
Sorcery // Sorcery
Colour
White / Blue / Red
Colour identity
White / Blue / Red
Mana cost
{1}{U}{R} // {4}{R}{W}
Finish
Non-foil

TCGplayer listing: Catch // Release

More from Dragon's Maze

Full DGM list →

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