
Card text
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
//
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice.
Fuse (You may cast one or both halves of this card from your hand.)
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Mana cost
{1}{U}{R} // {4}{R}{W}
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Card text
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
//
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice.
Fuse (You may cast one or both halves of this card from your hand.)
Format legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- OathbreakerLegal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
About Catch // Release
Catch // Release (125) is a White, Blue and Red Sorcery // Sorcery from Dragon's Maze (DGM). It costs {1}{U}{R} // {4}{R}{W} and has mana value 9. It is printed at Rare rarity. It is legal in Pioneer, Modern, Legacy and Vintage and 2 more formats.
Dragon's Maze is a main expansion, released May 2013.
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice. Fuse (You may cast one or both halves of this card from your hand.)
Card details
- Card number
- 125
- Set
- Dragon's Maze (DGM)
- Set type
- Expansion
- Released
- 3 May 2013
- Rarity
- Rare (R)
- Printing
- Standard
- Type line
- Sorcery // Sorcery
- Colour
- White / Blue / Red
- Colour identity
- White / Blue / Red
- Mana cost
- {1}{U}{R} // {4}{R}{W}
- Finish
- Non-foil
TCGplayer listing: Catch // Release
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