
Card text
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Mana cost
{U}
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Card text
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Format legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- OathbreakerLegal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
About Trait Doctoring
Trait Doctoring (18) is a Blue Sorcery from Dragon's Maze (DGM). It costs {U} and has mana value 1. It is printed at Rare rarity. It is legal in Pioneer, Modern, Legacy and Vintage and 2 more formats.
Dragon's Maze is a main expansion, released May 2013.
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Card details
- Card number
- 18
- Set
- Dragon's Maze (DGM)
- Set type
- Expansion
- Released
- 3 May 2013
- Rarity
- Rare (R)
- Printing
- Standard
- Type line
- Sorcery
- Colour
- Blue
- Colour identity
- Blue
- Mana cost
- {U}
- Finish
- Non-foil
TCGplayer listing: Trait Doctoring
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