Phasing
A permanent with phasing phases in or out each turn, and while it is phased out it is treated as if it does not exist.
A permanent with phasing phases in or out each turn, and while it is phased out it is treated as if it does not exist. It phases back in at your untap step.
This is a short paraphrase of the keyword from the Comprehensive Rules, not a ruling on a particular card; read the card's own text and the official rules for a tricky case.
Cards that give Phasing to other permanents are listed too.
13 cards with Phasing
most played first
- Taniwha
Legendary Creature — Serpent · Blue · 1 printing
- Teferi's Isle
Legendary Land · Blue · 1 printing
- Katabatic Winds
Enchantment · Green · 1 printing
- Shimmering Efreet
Creature — Efreet · Blue · 1 printing
- Ertai's Familiar
Creature — Illusion · Blue · 1 printing
- Merfolk Raiders
Creature — Merfolk Soldier · Blue · 1 printing
- Teferi's Imp
Creature — Imp · Blue · 1 printing
- Sandbar Crocodile
Creature — Crocodile · Blue · 1 printing
- Teferi's Drake
Creature — Drake · Blue · 1 printing
- Breezekeeper
Creature — Djinn · Blue · 1 printing
- Tolarian Drake
Creature — Drake · Blue · 1 printing
- Warping Wurm
Creature — Wurm · Simic · 1 printing
- Old Fogey
Summon — Dinosaur · Green · 3 printings